![]() ![]() The best part about this is how Nidrasil, a Nature/Toxic-type, can learn it. It tosses a two-turn Exhausted effect onto the target but even gains 50 power with a Mental Temtem on your side. Hallucination, while not quite as versatile as Energy Manipulation on its own, has its perks both with and without its Synergy effect. Who can learn it? Houchic, Tental, Barnshe, Occlura, Myx, Adoroboros Hallucination It’s a great move for a duo like Houchic/Kaku early on, but a perfect move for Adoroboros, who’s typing allows it to synergize with a Nature Temtem’s Urushiol in return. Synergizing with Nature means getting the most out of Energy Manipulation won’t require a double Mental team, avoiding any disastrous type match-ups. When paired with a Nature-type Temtem, Exhausted lasts an additional turn and the move deals even more damage. This one has it all: it synergizes with a different type, inflicts Exhausted, deals damage, and doesn’t cost the earth to use. These unique combo moves can have some truly devastating results. ![]() Synergy moves gain additional effects when used when a compatible partner is on the field. These can fall into any of the three categories. Rather than deal damage, these moves focus on increasing or lowering the stats of the user or target, or inflicting ailments like Exhaust or Asleep.įinally, there are Synergy moves. We call that STAB (same type attack bonus) and it’s a good one to remember. A technique’s damage is increased by 50 percent if the user’s type matches the move, too. Both kinds of moves have Types assigned to them, too like Fire, Digital, or Toxic-that’s when type weaknesses come into effect. The former uses the attacker’s SP ATK and the defender’s SP DEF when it comes to damage calculation, whereas the latter uses ATK and DEF in its place. But before we get into that, we first need to touch on the types of moves (techniques) Temtem use in battle.ĭamage-based moves fall into either the Special or Physical categories. In this very work-in-progress Temtem best moves guide, we’re going to go over some of the stand-out techniques every trainer will want to watch out for. Knowledge really is power here, and knowing the best moves can help you identify essential party members that compliment your strategies. Critical hits don’t play a factor at all. It seems complex, but it’s actually very simple - fight the Temtems listed below, increase your stats, and you’ll be able to beat any challenge.Beating your opponents in Temtemis all strategy there’s no luck involved at all. Depending on your Temtem, you’ll want to focus on maxing out specific stats - Temtems with lots of physical attacks will want to increase ATK, while Special Attack Temtems will want tons of SPATK. TVs are associated with each of the seven stats - HP, STA, SPD, ATK, DEF, SPATK, and SPDEF. If you’re sitting on a mountain of gold, that’s one way to max out the stats you want the most. Depending on the Temtems you fight, you can increase TVs by +1, +2, or +3 - and you can purchase special Fruit on the second island for $500 that increase your TVs by +20. TVs can go all the way up to a maximum of 500. Every newly-captured Temtem, or newly hatched Temtem, starts with 0 TVs, so you’re free to enhance your Temtems however you want. The trick is just finding the right spots to hunt down Temtems that give you the stats you want. They’re stats that increase depending on which Temtem you battle - and with a solid plan, you can farm these TVs faster. TVs, or training values, are the Temtem equivalent to IVs. ![]()
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