It does not include the development of graphics, but only allows you to see the mechanism of the game in action. A prototype of the hyper casual game can be created in a matter of days for a couple thousand dollars or more. If we take as a basis the average hourly cost of hyper casual game ddevelopers’ work in Eastern Europe and average all other indicators, then the cost of a hyper casual game can be calculated based on the costs of the following stages of its development: This is the genre chosen, the mechanics, the cost of developer services, and more. The price of developing a hyper casual game depends on many factors. Hyper casual game is a simple game with elementary gameplay, which does not require any knowledge and skills from the player except for tapping on the screen. A competent project manager has a communication talent that allows us to connect the client with the performers, provide quick feedback, and answer all possible questions about the work process. Our projects are well-organized because we assign trained project managers to plan, manage and communicate with clients in all aspects of hyper casual game development. Technical management, goal setting, performance monitoring are critical to the bottom line. Depending on the complexity of the work, we can assign several team leaders for each area: this will help keep order in each specific area and speed up the work process. We form a team of artists individually for each project, based on its needs and requirements.įor each project, we assign the most experienced team leader to be responsible for progressing the hyper casual development process. Artists are responsible for the visuals of the hyper casual game, carefully working out every detail to create a cohesive look in accordance with the chosen style. The art director's sense of artistic integrity allows for a balance between the client's vision and the creative direction of the artists.Ī full-fledged game becomes possible after passing through a series of stages: the creation of a concept, design, environment, and more. Validates the desired artistic style from clients and communicates this information to the art team. The head of the artistic direction of creating a hyper casual game, helping to manage the project and make decisions about the style of the created content. With tremendous experience, designers select the appropriate role-playing mechanics, plot, levels, increase in difficulty, characters, and provide an exciting gameplay in accordance with the chosen direction and platform. Game designers are responsible for implementing the concept and core gameplay features of the upcoming hyper casual game. Our hyper casual game developers, with an impressive and varied skillset, will come up with the best game mechanics for any given project and offer the optimal implementation of all the technical aspects of creating a hyper casual game. Professionals with a background in Unity game development can fully realize the potential of this technology to create the most addictive hyper casual games. The Team for Developing Your Ideal Hyper Casual Game
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